Knowledge Base

Requires Ubuntu 20.04.

Minimum Requirements: resolution of 1920x1080 for your primary screen, and graphics card with drivers able to run version 4 of OpenGL shaders and at least 2GB video ram. Suggest installing the latest graphic drivers and recommend the system uses an SSD Drive.

You will need FFmpeg installed. sudo apt update;  sudo apt-get install ffmpeg;

If you have trouble importing a file (e.g. mp4), you could review:
https://help.ubuntu.com/community/RestrictedFormats
which amounts to trying this: sudo apt-get install ubuntu-restricted-extras

Support

There is NO telemetry in this app, you don't need an internet connection to use it. If you have any issues you will need to report them. There are some notes available if you run ./VIDIFOLD --help

If you wish to report an issue or ask a question, please email vidifold@gmail.com

I hope you will get as much fun playing with it as I do.

Designed and Developed by: John Day

Technologies: C++, OpenGL

Tools used: Programming IDE CodeBlocks, Image editor Gimp, 3D Stuff Blender

Some archive screenshots


VIDIFOLD Revision Notes

A list of all the notes from all versions is provided below.

0.9.10

Releasing mouse after dragging scratch controls bug fix
Auto-fade flashing now stops when fade mode resets to manual

0.9.9

Added layer opacity controls
Added auto XFade options on Outputs and Layers
Slightly improved handling of plugin startup errors
Fixed untimed recording
Tapes (minor improved control behavior)
Fixed crash on audio driven drivers removal

0.9.8

Fixed in layer XFade bug
- wasn't always using xfade speed set when the clip was triggered
Slot position displays on trigger rack were not showing the correct range when using takes
Slot details panel, take button now shows correct take when loaded from patch

0.9.7

Patch loading bug, affected bus B patch creation and loading
- would crash application
Fixed a bug in display offset option
- would force application to align to the right edge of the display

0.9.6

Fixed video editor bug
- you could edit a video while already set into another take, this threw out all frame counters
Fixed refresh patch bug
- was losing which project the patch was assigned to