Knowledge Base

Requirements

Requires Ubuntu 20.04.

Minimum Requirements: resolution of 1920x1080 for your primary screen, and graphics card with drivers able to run version 4 of OpenGL shaders. Suggest installing the latest graphic drivers and recommend the system uses an SSD Drive.

You will need FFmpeg installed. sudo apt update;  sudo apt-get install ffmpeg;

If you have trouble importing a file (e.g. mp4), you could review:
https://help.ubuntu.com/community/RestrictedFormats
which amounts to trying this: sudo apt-get install ubuntu-restricted-extras

I don't believe this will currently work on any other OS distributions, but in case it does, they need certain libraries installed by default, these should be detected missing and listed on the splash screen for you to install via your package manager. The deployment is not polished yet, therefore for reference, as well as ffmpeg,  VIDIFOLD relies on the following libraries: sqlite3, libfreetype, libpng, libjpeg.

Q: The application stops with the splash screen saying my version of the OpenGL Shading Language (GLSL) is not high enough, why?

A: Late in the day I've discovered that it's possible to have multiple OpenGL 'profiles'. (Was a bit behind the times when I started the project). I'm currently NOT detecting and selecting a profile but relying on the default. This mostly seems problematic with the default Mesa drivers. For the time being, if you are using these drivers your setup needs to support GLSL 4.5+ in 'Compatibility Mode'. You can check for this using glxinfo.

Support

If you wish to report an issue or ask a question, please use the support forums here or email contact@vidifold or review the bug report page that Marc from @magdesign.ch kindly set up here on github

 

General Notes:

 

As of 29th Aug 2019, v 0.15.0 updated plugin system and released all available plugins

As of 30th Jan 2019, v 0.10.5 updated plugin collection, should run better on NIVIDA setups .

As of18th Dec 2018, v 0.9.17 includes a security update for the SQLite component.

As of 24 Sept 2018, v 0.9.4 no longer requires libGLEW, this was causing the application to stall at startup.

To Do List (no particular order, you could contact and vote for priority)

  1. General tidy-up and optimizations (on going)
  2. Plugin installs via front end
  3. Plugin API Documentation
  4. Investigate types of deployments

 


VIDIFOLD Revision Notes

A list of all the notes from all versions is provided below.

0.16.13
Mixer plugin can no longer by dropped into the wrong place Removed some deprecated code from the midi stack, this may have been causing crashes
0.16.12
Fixed standard midi parameter input (wasn't using the correct range) Remove deprecated midi Driver CC (D5-D8) Renamed midi Driver CC (D1-D4) to match their mapping M1,M2,A1,A2 Added local speed offset CC options to Midi
0.16.11

Follow through on recent VideoEditor work
Stop crashes and produce warning if actions attempted without selection
Takes MUST now always have at least 1 part (old empty Takes will cause problems until edited|deleted)
Added modified warning if part range changed

0.16.10

Hides transport controls in workbench when editing
Some improvements to take editor
Retriggers now take into account direction
Retrigger markers/indicators added to slot playback position display
POI sub system removed as it has been intergrated into takes (use RTT option to retrigger on take parts if available)
Hid some controls, I'll bring them back when they become valid
Brought back basic local speed control for videos (on request from Marc)

0.16.9

exposed 'default take' option
completed clone/delete take functions
slot 'take' selection now available via a dropdown like control
added 'i' button to slot, can now quickly re-locate in library or open loaded item details
updated glatter sourcecode
improved plugin debug (displays shader errors and code in description panel)
improved scroll dist calc on scroll bars
tweaks to GUI look / behaviour